This Application Problem is a part of the Lesson 1, Unit 2, Grade 5. As the Application Problem is time-based rather than task-based, increase student engagement and decrease possible frustration by making specific goals for students who may need longer than 6 minutes to find their solutions. Monitor student use of Read, Draw, and Write to solve. If students, for example, find drawing accurate and relevant representations challenging, make that a goal. Celebrate every step toward success.