. Grade 6, Illustrative icon

Computing Volume Progression 4

Illustrative MathematicsVaries

This is the last in a series of four tasks that gradually build in complexity. The purpose of this series of tasks is to build in a natural way from accessible, concrete problems involving volume to a more abstract understanding of volume. This problem is based on Archimedes' Principle that the volume of an immersed object is equivalent to the volume of the displaced water. While the stone itself is an irregular solid, relating it to the displaced water in a rectangular tank means that the actual volume calculation is that of a rectangular prism, and therefore, fits in with content standard 6.G.2.

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